Technology is often blamed for falling participation rates in team sports. But tech isn't going away (nor should it). So, how do we use tech as an asset to reduce the barriers to an early positive sports experience for all kids in all communities?
Over the past decade, about a dozen countries have introduced, in a variety of forms, social movements based on a concept that has become known as “physical literacy.” Now we’re helping introduce it to the U.S.
What happens when 350 leaders gather to reimagine youth sports in America, guided by the Project Play report? A groundswell of efforts to make sports more accessible, affordable and enjoyable to more children.
A nationally representative survey of parents conducted by espnW and the Aspen Institute's Project Play shows broad and often deep concern about the state of youth sports, on topics ranging from concussion risks to the costs of participation to the quality and behavior of coaches.
Any true commitment to broad-based sports participation begins with infrastructure. Fields. Gyms. Rinks. Rec centers. Bike paths. Build, maintain and secure ‘em, or pay the price later. Federal support for such projects took a serious hit in 1980, and it’s never recovered.
In collaboration with the Aspen Institute’s Project Play, the Illinois Youth Sport Summit convened 64 leaders from across a wide spectrum of state agencies and organizations that are responsible for the design, delivery, and execution of youth sports programming.
Children who are physically active enjoy a wide range of emotional, physical, cognitive and social benefits, and are far more likely to achieve their full human potential.
Over the past year, the Aspen Institute's Project Play has begun to reimagine youth sports in America in a form that serves all children and all communities.
Technology is often blamed for falling participation rates in team sports. But tech isn't going away. So how do we use tech as an asset, and reduce the barriers to an early positive sports experience?
Event Summary (9-page PDF)